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AI Pathfinding Code

 

While learning both Java and C#, and translating JavaScript guides into C#, I created a set of scripts for use in Unity to allow entities to navigate an area, given a set of waypoint and a target - in this instance, the player.  The project was unfortunately scrapped due to time constraints and lack of team commitment, but the code is available for others to use!

 

Download the documents, and convert them into scripts and add them into your project.  Make sure your names and tags match the script, or edit the script itself!

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